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#ScreenShotSaturday 19 10 19

  • Writer: Ryan Gilbert
    Ryan Gilbert
  • Oct 21, 2019
  • 1 min read

#screenshotsaturday Here is a game-play clip of my game AmmoRun. A lot of little changes have happened since last week. I revamped the combat shoulder camera, added a charge up feature for the force gun, got the anti-air turrets working properly, got the repair function working, worked on the look dev of the enemy spawn bp and balanced the enemy AI. Special thanks to Joe Edgeley for helping out on the balancing. Still needs some work but it's getting there.




 
 
 

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